Online games started in 1969, when the game is for two people beginning to be developed with the aim of education. Then in early 1970, a system with time-sharing capability, called Plato, was created to facilitate students learning online, where multiple users can simultaneously access the computer according to the time required. Two years later, Plato IV emerged with a new graphics capabilities, which are used to create the game for many players (multiplayer games). Online game actually experienced growth after 1995, limiting the NSFNET (National Science Foundation Network) was abolished, making access to the full domain of the internet. The success of the monetary approach the companies that launched this game, so the competition began to grow and make an online game is growing to this day.
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