Free Download PC Mini Games Super Mario Bros Full Rip Version - Super Mario Bros., there are no words that can describe this game really is. Hearing his name alone is enough to make me nostalgic for a childhood filled with quite a lot of this game. Even so to speak, Super Mario Bros is a game that got me sucked in "black hole" game industry and fell in love in it. If Super Mario Bros. started the heyday of Nintendo and Mario franchise's success, for me, this game started my life as a gamer.
Are still etched in my memory enough how my father at the time this game comes with a cartridge on hand. Because the price of the Nintendo cartridge is quite expensive at that time (of course NES does not have a pirated game ..), then the alternative that I can play the game at that time very little. Each game brought home by the father to be a very valuable resource game, Super Mario Bros, and luckily it had entered into my life. "There is no other choice" may be able to describe the reason for me to try this game for the first time. However, when I play it a second time and so on, I can not stop.
Presented the actual plot is simple. A princess named Peach, who is described as a graceful woman who can be identified by its pink clothing is typical, was kidnapped. Who kidnapped her? No other than the evil King Koopa or better known as Bowser in the present. King Koopa is shaped like a mixture of crocodiles and turtles are kept Peach and Toad, Princess's servant with a model fungus, in a castle full of fire and lava.
Mario task in the game? Of course, to rescue them. One thing I was still confused until now, why should a plumber who has such an obligation? Is Peach the daughter of the royal bodyguard did not have a more resilient?
In my opinion, the setting is a plus in this game. How not to present a classic game on the NES, Super Mario Bros is able to show the existing environment with pretty neat. These settings vary from one level to another level. Although he has pretty much level at that time, about 32 levels, almost no one at the same level with others. Although elements such as grass or fire balls present repetitive, but "compounding" to present a different challenge on every level deserves thumbs up.
Of course i love the theme song! I think no one person who claimed to gamers in this world who do not know the theme song from Super Mario Bros. series. So memorable, so fits with the theme carried by the game itself. Not only is the opening song, but also in the castle of King Koopa song that managed to bring the feel of a thick gripping. I myself still can not forget the ever-present feeling nervous every time I hear the song in that castle. The song that always managed to make me fail to jump over the platform should be easily bypassed.
Something that is not actually possible to finish Super Mario Bros by default only with the number of lives at the beginning of the game. Luckily, this game offers the chance to earn extra lives in the game. The easiest way? Collect coins scattered throughout the game. Earned 100 coins will bear an additional life. However, there are way more cool again!
Super Mario Bros 1up hide pretty much scattered randomly throughout the level of this game. Extra life mushroom-shaped yellow with green spots is indeed interesting. I myself have spent quite a lot of time just to find out the location of this 1up. The trick? With each jump as often as possible in the existing spaces. Although it does not get the maximum results, but the satisfaction when a site is indeed yellow mushrooms are not pictured. Moreover, this knowledge can we use when we have to play this game all over again and the more we increase the chance of winning.
Levels requires Mario to dive in the sea might be my favorite level. Mario swimming styles are cute, the enemy who need special strategies to fight it, the soundtrack is (again) support, and that certainly is not boring atmosphere level. My own feeling is quite remember how amazed I was when the level is in the child. Fired a fire in the water? It's my childhood dream fantasy superhero!
Super Mario Bros is a game that I personally, perfect as a whole - especially in the gameplay. All the elements are so beautifully constructed. How to kill enemies by stepping on to the iconic action that is able to offer the simplicity of the tension in a game. Pointed the finger for that always thinks two or three times before ordering Mario stepped in front of her enemies! I am one of them. Moreover, the enemy presented so diverse. Different enemies, different strategies.
Elements such as mushrooms and flowers to upgrade and star Mario to make it resistant to the added value that makes the game to be cool. You could just pass all levels quickly, but reckless, and must face the King Koopa in the form of Mario Small. Or a little more careful to keep the fire power shots throughout the game so much easier fight King Koopa in the future? I mostly run the first strategy, but with a more definitive results: Often dead.
Generally, NES games are not familiar with the system save point. That way, when you die, you will repeat the game from the beginning level. However, the system is different in Mario. There is a secret warp point that can be accessed if you know the location. Tired of having to repeat the level from the beginning again? Skip any levels.
When I play this game, I certainly was a kid, with shapes and minds are still childish. At that time, I just keep a sense of annoyance when playing Super Mario Bros., which King Koopa. The first time I arrived at the castle, the green monster, I feel confused. My first thought was how to beat this big monster with the body of Mario is so small?! Having had died many times because it throws the hammer and fire bursts of King Koopa, I decided to play with more caution. Maintain the strength of interest until the king finally able to disable it. However, as the continuous repetition of the game, I started to learn how to "beat" King Koopa is to form a small Mario. Can you do it?
Another thing that sucks is the construction of a platform that is too narrow to place Mario footing. Worse still, sometimes the platform was presented after we have done a tremendous leap away. No doubt, as this is the level that takes most of the lives that have been painstakingly collected from the beginning of the game. It's like setting offers a challenge in the play, but as a child - who cares?! What I know at times it is a design like this makes me much dead. I hate to die!
After a struggle against King Koopa and the expense of pretty much lives there, find a Toad and Peach repeatedly into something boring. Although I understand enough about the limitations of the NES at the time, but a little variation will produce a much more enjoyable game. I do not want to waste time to save the characters are constantly kidnapped without a fight.
Sensation
Play after a long time is like pulling back a variety of childhood memory. Super Mario Bros. was able to present such an experience. Two-dimensional platform genre that brought it will never have to everlasting, until today. Although you play it back in the era of consoles sell like crazy graphics quality, Super Mario Bros. remains one of the best games of all time. Pleasures and tensions that were presented by him was beyond words.
Soundtrack, a variety of enemies, setting challenging, hidden 1up, even his own King Koopa are the elements that made Super Mario Bros. is so phenomenal. Not only that, this element is also a trendsetter for the genre of similar games that came afterwards. I myself admit perfect, either when I played it a little time or date.
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